Well, my pitch didn't make the cut. I'm okay with that though, because I'm going to be working on a game that features a time traveling robot! Sweet! Right now we're considering some strong influences of Braid, maybe a smidge of Quantum Conundrum and just a pinch of Chronotron.
We've got a skilled team of 4 - 2 code monkeys and 2 artists. One of the artists has already shipped a title (sweet) which was fairly successful on XBLIG (even better). We only have 3-4 weeks to throw together a prototype to pitch to an industry panel. I can see many sleep-deprived days ahead of me.